Gears of War 5: Swarm and Shaders
Some of my roles shown here for Gears 5:
- Modelling, texturing and refactoring the swarm shaders from Gears 4
- Shader and texture development of Kait's skin and eyes
- Prototype and shader development of Ice walls and structures
- Landscape shader development of sand open world
- Prototype of meshes formed from lighting strikes
Check out these other contributing artists:
https://www.artstation.com/joekoo
https://www.artstation.com/stefvelzeboer
https://www.artstation.com/virtualvagabond
https://www.artstation.com/geoffeep
https://www.artstation.com/ryandowlingsoka
https://www.artstation.com/malcolm341
https://www.artstation.com/kimoto
https://www.artstation.com/dcarman
https://www.artstation.com/shifally
https://www.artstation.com/sarahfx
https://www.artstation.com/goodbyekitty137
https://www.artstation.com/robertgoldney
https://www.artstation.com/mediumrare
and many more of the amazing folks at The Coalition!